MAXScript and Python
Contents |
Introduction
MAXScript is diverse and extremely practical, but also allows further extension through other languages for more functionality.
Python is one such language. Used for a vast variety of applications, the Python language is modular, fast and easy to use, especially if you are already familiar with coding in other languages. It is often used as the "glue" to tie 3ds Max to other applications.
Most of Python integration is done via OLE objects, COM or .NET.
The original source for this article comes from discussion in the thread: Python + MXS
In October of 2009 Blur Studios open sourced their in-house plugin which adds python support to Max. Further information can be found here:Py3dsMax
Simple Examples
Resources
External Links
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