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CGSkin

Image:Cgskin.jpg

Description

CGSkin is a skin simulation system for 3dsmax.

Rather than using traditional systems like bones to drive the skin; CGSkin allows both static and animated meshes to drive the skin.

CGSkin works both on it's own, or as a complimentary system to traditional skinning techniques (such as Physique and 3dsmax:Skin) where it can be used to create solutions for difficult areas like shoulders.

Appears in

A Sound of Thunder

Contact

CGCharacter