» CGS Wiki Navigation
» Search
» Toolbox
Bezier curves
The original idea of Bezier curves came from Pierre Bezier in 1970.
[edit]
Bezier Curves
Bezier curves commonly refers to cubic curves and are useful in vector oriented applications.
The idea behind bezier curves is to write the constant function 1 on the interval [0, 1] in a special way:
Supose you want to draw a curve in space starting at the point
, with a initial velocity
and a final point
, with final velocity
. A solution to this problem is: take each term in the above formula and multiply it by a vector and get
,
Now we have
and
In this way
To take into account the initial and final velocities, take the t derivative of the above formula and evaluate it at t = 0 and t = 1.
We have
and
The Bezier curve is
[edit]
External Links
- This page was last modified 21:28, 15 September 2006.
- This page has been accessed 1,107 times.
- Content is available under GNU Free Documentation License.
- About CGWiki
- Disclaimers

